CHAPTER 5
PURCHASE
CHAPTER OUTLINE
I. To Buy or Not to Buy
A. In the
purchase decision process, consumers decide:
1.
Whether to buy.
2.
When to buy.
3.
What to buy.
4.
Where to buy.
5.
How to pay.
B. The decision
to buy can lead to either of these:
1.
Fully planned purchase- both
product and brand are chosen before the store visit.
2.
Partially planned purchase –
there is an intention to buy the product but brand choice is deferred until
shopping.
3.
Unplanned purchase – both the
items and brand are chosen in the store. This is often referred to as an
impulse purchase.
C. The purchase
decision can be affected by:
1.
Timing
2.
Effort by the consumer –
refunds, rebates, etc.
3.
Alternative methods of payment –
cash, check, credit card
D. Marketers prefer payment by credit cards in order to build
databases for databased marketing or data mining.
II. Retailing and the Purchase decision
A. Why people
shop:
1.
To acquire something
2.
To alleviate loneliness and
boredom with escape and fantasy fulfillment
3.
It relieves depression
4.
It is a sport, or the modern “hunt”
5.
About 20% of the population do
not like to shop
B. The purchase decision process
shows where consumers decide to buy products by considering:
1.
Which type of retail concept
select – internet, catalog, direct mail, or location – based retailer?
2.
Which specific retailer to
patronize – Wal-Mart or K-Mart?
3.
The effects of past shopping
experiences stored in long-term memory (automatic cognitive processing).
C. Retail image, as perceived by the shopper, determines where they
will shop Store image consists of:
1.
They way the store is defined
in the shopper’s mind
2.
The level of growing within a
store.
D. The
determinants of retailers success or failure are:
1.
Location
2.
Nature and quality of
assortment
3.
Price
4.
Advertising and promotion
5.
Sales personnel
6.
Services offered
7.
Physical store attributes
8.
Nature of store clientele
9.
Store atmosphere
10.
Post-transaction service and
satisfaction
E. Location is
perceived by most consumers in terms of:
1.
Time
2.
Hassle
3.
Actual distance
F. Depth,
breadth, and quality of assortment are determinants of store choice.
1.
Specialty stores with narrow
and deep assortment appeal to specific consumer niches (Gap, The Limited)
2.
“Category Killers,” specializing
in one dominant category, can be critical to the success of some mass
merchandisers. (Toys’R US, Lenscrafters)
G. Price is an important
determinant of store choice but it values by type of product offered.
1.
Price as a strategic tool to
build patronage is questioned.
2.
Detailed scanner data can show
the effect of price changes on sales and identify which price works best.
3.
Marketers need to learn more
about how consumers respond to short-term price and promotion changes.
H. Advertising and promotion for
retail brand positioning are important tools to create a retail brand.
1.
Image advertising uses visual
components and words to create an expectation about the experience and
satisfaction consumer will have with a specific store.
2.
Information advertising
provides details about:
a. products
b. prices
c. hours of store operation
d. location
e. other attributes of influence
I. Sales
personnel
1. Sales success is
determined by two factors:
a. The relationship during that transaction
b. The persuasion strategies used
2. The ability to win a
buyers confidence and complete a negotiation are affected by:
a. Perceived knowledge and expertise
b. Perceived trustworthiness
c. Customer knowledge
d. Adaptability
3. Stores must a ways find ways to recruit,
train, and motivate high quality sales personnel
J. Store image
is affected by such considerations as:
1.
Convenient self-service
facilities
2.
Ease of returning merchandise
3.
Delivery
4.
Credit
5.
Overall good service
K. The physical properties of a store environment are designed to
create an effect on consumer purchases are called store atmospherics and
include:
1.
Elevators
2.
Lighting
3.
Air conditioning
4.
Convenient and visible
washrooms
5.
Layout
6.
Aisle placement and width
7.
Parking facilities
8.
Carpeting
9.
Architecture
10.
Special displays
11.
Music
12.
Color schemes
L. Store clientele, or the type of person
who shops in a store affects consumer purchase intention because of the
tendency to match one’s self-image to that of the store.
1.
Some people will identify with
a store and shop there.
2.
Some people will avoid certain
stores.
M. Point-of-Purchase materials (POP) can impact up to 70% of
in-store purchase decisions, POP displays and campaigns:
1.
Are inexpensive compared to
other forms of promotion
2.
Reach people where they buy
3.
Add atmosphere to the retail
store
N. Customer logistic is the speed
and ease with which consumers move through the retail and shopping process. It
consists of six primary stages:
1.
Preparation to shop
2.
Arriving at and entering the
store
3.
Movement through the store
4.
Checkout
5.
Travel home and
home-warehousing
6.
Inventory stockouts
III. The retail landscape is changing because consumers
want to purchase goods and services from a variety of retailing formats.
Because of this marketers are turning to multi-channel retailing, which
includes:
A.
Location-based retailing
B.
Value-oriented retailers
C.
The shopping mall
D.
Direct marketing, which
consists of six methods:
1.
Direct selling
2.
Direct mail ads
3.
Direct mail catalogs
4.
Telemarketing
5.
Direct response ads
6.
Interactive electronic media
IV. E-Commerce is the glamour child of
direct marketing today.
A.
Winners in “click and order”
retailing will be those who service their customers better than their
competitors
B.
The challenge will be to
understand this form of retailing.
C.
Many e-traders fail to make a
profit and the reasons are not known.
V. Consumer Resources: What People Spend
When They Purchase
A. Time style
determines how people allocate time:
1.
Paid time (work)
2.
Obligated time (other
commitments)
3.
Discretion time (leisure time)
4.
Non-discretionary time
(sleeping, commuting, personal care)
B. Purchased
goods and services fall into two time-related categories:
1.
Time-using goods
2.
Time-saving goods
C. Time use is
either:
1.
Polychanging – The simultaneous
combining of activities like eating and watching TV.
2.
Monochronic – Performing only
one activity at a time.
D. Time price is
the amount of time required to use a product.
1.
“It only takes tow hours to install.”
E. Cognitive resources represent the mental capacity available for
undertaking various information processing activities.
1.
Capacity are the resources
available for information processing at any given time
2.
Attention is the allocation of
capacity
3.
Intensity is the amount of capacity
focused in a particular direction
4.
Shallow attention is a limited
investment of cognitive resources to a stimulus
5.
Information overload can create
the danger of exceeding the consumer’s cognitive capacity and can cause confusion
resulting in poor choices
VI. Communicating with consumers with integrated
marketing communications (IMC) differs from traditional communications in
several ways:
A.
IMC programs are comprehensive
B.
IMC programs are unified
C.
IMC programs are targeted
D.
IMC programs have coordinated
execution of all the communications components of the organization
E.
IMC programs emphasize
productivity in reaching the designated targets
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